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Merge Mansion: Granny's birthday

I was responsible of creating the 3D models, basic materials, textures and renders of the items of Merge Mansion's Granny's birthday event. This was one of my first tasks at Room 8 Studio. It was a little bit challeging but super fun. For the renders I prepared several passes so contact shadows and certain items would be in different layers so the 2D team could work better in the paint over stage.